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Game Producer - Madbox H/F - 74

Description du poste

  • Madbox

  • Annecy - 74

  • CDI

  • Publié le 17 Février 2026

Madbox is a fast-growing mobile gaming company with a very unique way of developing games. Everything has been made for teams to take as much ownership as possible, unleash their creativity, bring performance, and have as much fun as possible.

We opened a brand-new studio in Annecy one year ago, a stunning city in the French Alps designed to spark creativity and collaboration.

As part of Madbox, you'll work with a small, passionate team with real ownership, working side by side with veterans behind Pocket Champs, our first casual hit. Together, you'll help build bold, accessible, and unique mobile games from the ground up, where team chemistry and creative ambition come first.This is a unique opportunity to join a promising game at its earliest stage, within a tight-knit New Games team based in our newly opened Annecy studio (8-10 people). You'll iterate fast on a strong game concept, shaping it on the road to soft launch and beyond.

As a Game Producer, you work closely with Game Managers, Designers, Developers, and Artists to make sure the team ships the right things, at the right time, with the right level of quality.

Your future responsibilities and scope:

- Drive end-to-end-end production from early concept to soft launch
- Structure and prioritize the team's work in a fast-moving, exploratory environment
- Help frame problems, define scope, and navigate trade-offs between ambition, speed, and quality
- Ensure clear communication and alignment within the team and with stakeholders across Madbox
- Contribute directly to the quality of the game through feedback, ideation, and critical thinking
- Support decision-making around game iterations by helping teams decide what to test next and why

The profile we are looking for:

- Experience in game production, project management, or a similar role in games
- Strong interest in mobile and casual games with active curiosity about market trends/dynamics
- Comfort working with ambiguity and early-stage projects
- Sufficient/Basic design literacy to challenge ideas and discuss gameplay, UX, and player experience with the team
- Understanding of the main game-making disciplines and how they interact
- Clear, direct communication with a strong sense of ownership

Nice to have

- Experience working on early concepts, prototypes, or pre-production phases
- Sensitivity to UX, Art, or technical constraints
- Familiarity with tools like Notion, Excel/Gsheet, or Figma

At Madbox, we value the mindset and how you can fit with our culture by sharing common values and creating great games together.
We are passionate, always pushing to the next level to learn new things. We are creative and innovative, and most of all, team players

Do you recognize yourself in this mindset? Apply today and come meet us!

How do we hire at Madbox?

- Meet the recruiter
- Meet the direct manager
- Home Assignment
- Meet the team
- Meet with Leadership

NB: our offers are extended within 24h

Madbox is a fast-growing mobile gaming company with a very unique way of developing games. Everything has been made for teams to take as much ownership as possible, unleash their creativity, bring performance, and have as much fun as possible.

We opened a brand-new studio in Annecy one year ago, a stunning city in the French Alps designed to spark creativity and collaboration.

As part of Madbox, you'll work with a small, passionate team with real ownership, working side by side with veterans behind Pocket Champs, our first casual hit. Together, you'll help build bold, accessible, and unique mobile games from the ground up, where team chemistry and creative ambition come first.

This is a unique opportunity to join a promising game at its earliest stage, within a tight-knit New Games team based in our newly opened Annecy studio (8-10 people). You'll iterate fast on a strong game concept, shaping it on the road to soft launch and beyond.

As a Game Producer, you work closely with Game Managers, Designers, Developers, and Artists to make sure the team ships the right things, at the right time, with the right level of quality.

- Drive end-to-end-end production from early concept to soft launch
- Structure and prioritize the team's work in a fast-moving, exploratory environment
- Help frame problems, define scope, and navigate trade-offs between ambition, speed, and quality
- Ensure clear communication and alignment within the team and with stakeholders across Madbox
- Contribute directly to the quality of the game through feedback, ideation, and critical thinking
- Support decision-making around game iterations by helping teams decide what to test next and why

Drive end-to-end-end production from early concept to soft launch

Structure and prioritize the team's work in a fast-moving, exploratory environment

Help frame problems, define scope, and navigate trade-offs between ambition, speed, and quality

Ensure clear communication and alignment within the team and with stakeholders across Madbox

Contribute directly to the quality of the game through feedback, ideation, and critical thinking

Support decision-making around game iterations by helping teams decide what to test next and why

- Experience in game production, project management, or a similar role in games
- Strong interest in mobile and casual games with active curiosity about market trends/dynamics
- Comfort working with ambiguity and early-stage projects
- Sufficient/Basic design literacy to challenge ideas and discuss gameplay, UX, and player experience with the team
- Understanding of the main game-making disciplines and how they interact
- Clear, direct communication with a strong sense of ownership

Experience in game production, project management, or a similar role in games

Strong interest in mobile and casual games with active curiosity about market trends/dynamics

Comfort working with ambiguity and early-stage projects

Sufficient/Basic design literacy to challenge ideas and discuss gameplay, UX, and player experience with the team

Understanding of the main game-making disciplines and how they interact

Clear, direct communication with a strong sense of ownership

- Experience working on early concepts, prototypes, or pre-production phases
- Sensitivity to UX, Art, or technical constraints
- Familiarity with tools like Notion, Excel/Gsheet, or Figma

Experience working on early concepts, prototypes, or pre-production phases

Sensitivity to UX, Art, or technical constraints

Familiarity with tools like Notion, Excel/Gsheet, or Figma

At Madbox, we value the mindset and how you can fit with our culture by sharing common values and creating great games together.
We are passionate, always pushing to the next level to learn new things. We are creative and innovative, and most of all, team players

Do you recognize yourself in this mindset? Apply today and come meet us!

- Meet the recruiter
- Meet the direct manager
- Home Assignment
- Meet the team
- Meet with Leadership

Meet the recruiter

Meet the direct manager

Home Assignment

Meet the team

Meet with Leadership

NB: our offers are extended within 24h

Compétences requises

  • Créativité
  • Conduite de projet
Je postule sur HelloWork

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